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Submitted by Sadams51 on Wed, 2017-01-11 07:37
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Read a selection of your colleagues' postings.

Respond to two of your colleagues in one or more of the following ways:

  • Share ways you or your organization has worked to challenge myths of creativity.
  • Share an insight you gained from reading your colleagues' postings regarding how you might challenge the myths regarding creativity at your workplace.
  • Offer an alternative perspective on your colleague's analysis by using a specific example from your own experience.



Myths and misconceptions of creativity

     Myths and misconceptions can be somewhat of a forbidden fruit when the use of creativity is restricted to only people who have developed this new and ground-breaking product or service earning them a well-known name throughout the world. However, myths can create barriers in our minds resulting in broken dreams and an unfulfilled life. Our media presentation presented several myths and misconceptions I could relate to my past beliefs, for example, the myth of “children are more creative than adults.” In the early part of my life growing up, I have always viewed adults as the people who were the most creative and had all the answers to life’s problems and children didn’t know as much and neither were they given the platform to show their creative side. As an adult, I have learned that everyone has some form of creativity to use for survival, share with others, and to grow from in this world since birth. Capps (2012) discussed and analyzed Pruyser’s account of “An Essay on Creativity” giving the early childhood qualities of creativity as “playfulness”, “curiosity”, and “pleasure seeking” and that “adaptation is itself a form of creativity.” These qualities alone show how far back creativity originates and continues to carries on throughout life. Playfulness was noted as a creativity which requires a “playful attitude and a skill at playing,” and knowing how to curb times of play to address more serious moments. He also demonstrated the adaptation skills adults develop in the aging process, leading to the use of creativity necessary for life and sustainability after losing some of the abilities that were once susceptible during their days of youth (p.630-31).

     Another myth in our media presentation was, “Creativity and originality are the same thing,” which isn’t necessarily true, although some creativity can be original and some ideas of creativity could have been originated by someone else. For instance, on my job we are encouraged to design our own fun calendar to increase associate engagement, this idea was originated by someone else; however, the calendar each individual HR associate creates for their store will have some originality as oppose to other store’s fun calendars.

     From childhood until now, myths and misconceptions have been in existence. Creativity is not prone to only children versus the adults and neither is creativity and originality is the same. Children have the ability to be creative as well as adults, however, children can assist adults into creativity and vice versa.





I often get wrapped up in thinking that innovation is something new and not necessarily “useful”. When I think of innovation I first think of Apple and how they revolutionized computers and phones. This was the ultimate creativity because it is useful as well as innovative (Laureate Education, 2012f). Kids are creative in their own way. They are imaginative which flows to an open thought process, where as adults are just as creative but think in more practical matters abut their ideas (Laureate, 2012f).  I have encountered that when working on a new project at work, everyone is just as creative (Laureate Education, 2012f). Whether people add small inputs or large inputs, everyone adds value and work into innovation (Laureate Education, 2012f).

            In my job, I was working on planning new hire orientation for interns this summer when I decided I wanted to switch it up entirely from last year. I formed a group specifically because I knew I had some good ideas, but having support and people to bounce them off of make all the difference. I presented my idea to create a video and make the orientation more interactive. I, like Nadia, did much research and learning from my co-workers who have been at the company for many years (Laureate Education, 2012f). We came to the conclusion that we could involve the interns in the video and make a contest this summer for them to share their favorite things about interning at the company. This was creative and useful (Laureate Education, 2012f). Interns would respond well to hearing insight from their peers. Not only were they now creating a chunk of the video for us, they were going to have a fun contest that would improve their experience at Sandia this summer.

            I believe in myself as well as others who bring usefulness and past experience into my ideas. Adults are creative and sometimes it takes doing your research to know what will work and what will not (Laureate Education, 2012f). Everyone adds a piece of the puzzle and together it is better than one idea (Laureate Education, 2012f).




Submitted by phyllis young on Wed, 2017-01-11 14:56
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xxxxxxx xxxxx MYTHS OF CREATIVITY � xxxx \* xxxxxxxxxxx �1� MYTHS OF xxxxxxxxxx � xxxx xx xxxxxxxxxxx xxxxxxxx

Myths xx xxxxxxxxxxx



xxxxx xx xxxxxxxxxx

Response to xxxx xx

Myth xx xxxxxxxxxx xx x xxxxx belief while creativity xx xxx xx xxxxxxxx ideas to invent something. xxx xxxxxx with xxxxxxxx xx post one where xx suggests xxxx myths creates xxxxxxx and xx corrupts creativity. xxx of xxx xxxx organization can xxxx to xxxxxxxxx xxxx of creativity xx to develop work of xxxxxxx xxx developing ideas that xxxxx xxxx the xxxxxxxxxxxx xxxxxxxxxxxx xxxxxxx xxx xx do something xxxxxxxxxx xxxxx would be xxx xxxx xxxxx xx xxxxxxxx xxxxxx From xxxxxxx my colleague xxxx 1 posting regarding xxx one xxxxx challenge myths regarding creativity, x xxxxxx xxxx xxxxxxxxx xxxxxxxxx from xxx different xxxxxx at work place xxxxx xxxxxxxxx xxx myths. An alternative xxxxxxxxxxx that one xxx xx xxxxx xx xxxxxxxxxx is xxxx people are creative xxxxx in what xxxx do xx the xxxxx xxxx play xx the xxxxxxxxxxxxx xxx xxxxxxxx people xx the top management are xxxx xx xx xxxxxxxx xxxx compared to junior xxxxx xxxxxxx (Linkner, xxxxxx

xxxxxxxx xx xxxx 2

Just as the colleague in post 2 xxxx that xxxxxxxxxx xx useful xxx innovative, xxx xxxxxx xxxx this point, xxxxx xxxxxxxxxx

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